The author talks more about weekend retreats, large conferences, or peace talks than about the smaller events I want to run to communitybuild. I've decided to dash this review off anyway, because designing events is so important that it's valuable to summarize major principles.
A 1-hour event where you complain about how little fun you’re having at a multi-day festival. I ran this around noon of day 3 of a 4 day festival. [5m of mingling / trickling in – make it clear that the circle will start at X:05] [Get everyone in a circle] You probably have some sort of mental sensation or physical sensation that is different when you say something that’s very true, as opposed to not quite right or outright false.
I collect questions for "nosy, inappropriate questions" social games. This is a full list (as of March 2025). Who in your life is your literary foil? How do you act around an unattainable crush? How large of a clone community could you have before it fell apart due to frictions you had with yourself?
As someone who doesn’t have fun easily with other people, I’ve had to be creative and figure out events that do anything to my deadened social circuits. I like events that are weird, or mentally challenging, or nominally do something useful. Competitive Socializing Filler Words The win condition is eliminating filler words such as: “um”, “like”, “you know”.